After a wave of reprints of all stripes, fans wanted to get their share of nostalgia Blizzard. On BlizzCon 2016, fans directly asked the developers if they were going to release updated versions Warcraft: Orcs & Humans And Warcraft 2?
One of the founders answered the question Blizzard Frank Pierce (Frank Pearce). According to him, the company managed to save the source code and resources of original games. But today it is very difficult to disassemble and remember how it works. Like, the developers have already forgotten what they then bent.
IN Blizzard There were several people who, with a spark in their eyes, undertook to delve into the code of the first Warcraft. They managed to start the game in the window, and Pier I drove it a little. As Frank says, Orcs & Humans was magnificent for her time. But by modern standards, it is not too fascinating.
In addition, Blizzard limited labor resources. The company prefers to spend them on content for World of Warcraft or Overwatch, or even throw employees at all to embodiment of some new ideas.
In general, at the moment Blizzard does not want to turn the past once again.
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Warcraft 2: Beond the Dark Portal
Warcraft: Orcs & Humans
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It is better to spend a couple of years on adding new shields to Diablo, hats to overtuba and tie all the games with tweeter and instagram.* Much more priority tasks, well, well.
* The activities of the parent https://partyspins.uk/login/ organization META are recognized as extremist and prohibited in the Russian Federation
Immediately after editing comments on SG (͡ ° ͜ʖ °)
There is nothing strange about it! I will say weakly I remember what I did 22 years ago. Now imagine, you wrote a code 22 years ago, and have not seen it in the eye for 20 years. Remember what you wrote then? I doubt it.
Played the first a lot later than the second. More on XP without any emulators. Having rummaged in the settings, I was able to include music and videos in the game. The game is very similar to Warhammer (especially the orcs) and had a number of curious features: the construction of the road along which the buildings were placed, the juni spells, and yes, the frame for capturing Unit first appeared here, although it circled only 4 soldiers.
In principle, the Warcraft 2, published in 1995, was a modified variation of the first part, since everything was already invented in 1994, Blizzard was simply finished.
Apparently the majority are delighted with remasters and reprints. It seems to me something wrong, since I prefer fresh ideas, and not speculation on the old.
Not so long ago (the end of spring-the early summer of this year) launched the second part. On W7 X64 without emulators and other things (though he came across a ready-made assembly somewhere). And I understand why Blizard does not want to make a reprint.
It is quite possible to start the old version under the pretext of nostalgia, and you can even get a pleasure. Here are just a reprint … If you do trifle a wide screen and support for new systems, there will be displeased. If you redo the graphon under a new engine (where the picture looks like a la MMO), there will be dissatisfied. If you completely redraw everything (in the same stylistics that the first two parts are made) and add a couple of new features (the main thing is that not heroes and erphezhevnik), you can please fans of the dilogy. But only there are many such? Whether the costs will pay off? And how will fans of the online version react, finally?
As a result, the guys just don’t want to take risks. Fans of the original hi are sitting on the sidelines and playing the original, and if someone doesn’t like something … but who is worried)) and why change something if you have a profit from someone)) they added to the third devil of the necromancer and a couple of old features and rejoice, nobility. Costs are small, there is nothing to worry about))
I can’t say that I like this approach, or that he pleases me. But as it were, everything is clear.
At one time, in the House of Children’s Creativity in the radio engineering circle there was a whole warehouse of the old working iron on DOS with TES Arena somehow did not pay attention to the graphone, it was just interesting to play than to solder something))), I really remember the iron was weaker than the chandler.
By minus and advantages of comments, I see here many who consider Remaster to make it comparable to supporting the game. Turn on the brain so that the first parts need to be transferred not only to add modern OS support, but also to add modern resolutions, this already entails a redrawing of interfaces, and if you want the picture better, then there are new sprites to do new. And even if the blitches, as you want, will stop updating the current projects, this will not free so many libses so that you can reduce the 1i2 warcraft from almost zero.
2D can be very cool and modern. I would love to play this.
Only now the blouses will rather say “we are very passionate about Warcraft and our developers are diligently discussing this topic”, after which they will score the bolt and release another addon to Vovchik.
and don’t
Now with that mechanics it will play very sadly. And if you change the mechanics, it will not work
Only with Hots are they specifically late. Now FIG will knock out Dota and lol.
The irony is also that the original Dota was a mod on a card in the Third Warcraft.
Of course
I don’t know, maybe I’m too naive, but when someone takes up the old games, I try to believe in the best))) Sometimes I disappoint, sometimes not very 
Battle.Net Edition of the second part works without any additional settings (or simply modern Windows through the monitoring service for compatibility itself sets these settings before the first launch). It is probably even buying it so far, Softklabovsky.
