Blizzard I heard Diablo IV fans discontent . The current season was too light, and the developers intend to fix it. In anticipation of the eighth season, starting on April 29, the team announced the changes that will return to the project the former “hardcore”.
This became known from recent Stream, where https://froggybet-casino.uk/login/ the design director Colin Feiner (Colin Finer) recognized that the players really "swallow content too fast".
After the Vessel of Hatred additions in October 2024, many noticed that the path to the maximum level of level became too fleeting. If in the sixth season it took an average of 15-17 hours, then in the seventh – about 9 hours. In response to complaints Blizzard I decided to slow down the progress of the development of the character until they reach the 25th level, and the legendary objects will less often fall up to the maximum 60th. Range items lower but more powerful.
Endheim is also waiting for a shake: getting to the highest level of complexity will become more difficult – according to Feiner, Only 10 % of players should conquer it, unlike 50 % this season. Testing should add new and reinforced bosses, including Belial from Diablo III . Moreover, their calls will become free. Luta system is also waiting for processing.
Judging by the comments in X, some fans are afraid, they say, Blizzard can overdo it with the "Green". In any case, the update testing will begin on March 11 through Battle.Net. Herself Diablo IV Available on PC (Steam, Battle.Net), PlayStation and Xbox.